AI-generated story and dialogue is not going to work, says Dragon Age creator David Gaider- ‘A lot of effort is going to be wasted on this’-
Procedural generation is a powerful tool for games. From Minecraft's endless worlds, to Borderlands' "87 bazillion" guns, to Shadow of Mordor's countless orc captains, a system that can create new, semi-randomised content on the fly can enormously extend replayability.
Inevitably, in … [...]